Project Overview
Built fully functioning GUI (Graphical User Interface) multiplayer chess game over local network in Java using JavaFX, and Socket Programming (IP/TCP). Implemented checkmate detection, piece possible moves prediction (not resulting in checkmate), player timer running in separate thread. Maintained game using source control (Git & GitHub) and running β-Testing for bug detection. Documented project on Microsoft Word.
Tools Used
Java 8
OOP
Threads
Networking
JavaFX
Git & GitHub
Microsoft Word
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